[Showcase] Saga - Cinematic Design Project in Unreal Engine 5

Revised on June 2023, Original Post in Arstation, 2022

Saga is a cinematic design project I worked on early in 2022 to create a real-time cinematic workflow for myself, try new tools like Vive Trackers for cameras, and some of the new features of Unreal 5. Most of the assets are from the Unreal Marketplace. This is not a final polish product, its purpose is to show part of the workflow that I have been developing and/or a portfolio design piece.

Because this post was published on Artstation first creating the slides for it I changed the order of them in this post to adjust the sizes and don't look too bad.

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[Showcase] Lytherpole, Stylized Shaders in Unreal

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[Showcase] An Approach to Photogrammetry, The new generation of Photorealism - Unreal Engine 5